Episode 2 is up. We live in a fast-moving age, where games are usually shipped in a good enough state (according to developers) and a mediocre state according to customers. In this episode, together with Mircea Gui we’re talking about the state of Gaming Interfaces and how some companies failed to see the forest due to a small tree.
Welcome to the Design Conversation show, I am Paul, your host, and wacky designer. This is my podcast where I talk about the things I am passionate about. Every show I have interesting conversations with awesome people.
Happy New Year everyone!
I’ve got a lot of requests to talk or write about how to start in User Experience Design (UX). Yes! There are a lot of great sources and awesome people already talking about this for quite some time. But since so many of you asked me about my ¢2, I can’t just sit aside.
I have worked as a UX Designer for almost a decade now. In all this time I had played multiple roles, including the Lead UX Designer and Delivery Leader. I have seen a lot of Leads who struggled and had no ideas what they were doing, the only reason for being in the “lead” role was time with the company.
Let’s get one thing out of our way.
Your interview is about you! Not about the school you went to, not about your grades, who your parents are or for whom you worked for or with. Nope! None of that. Your interview is about who you are, what you do and how you do it. For everything else, there’s the CV.
A few tips which could potentially make your life as a user experience designer easier
Trigger warning! — This article uses irony and sarcasm. Have fun reading 🙂
UX is hot 🌶️ right now and everyone wants a slice of the pie! 2017 is going to be an awesome year for UX, but don’t take my word for it.