I remember how it felt the very first time I started thinking about designing myself the most fantastic website ever—something for the AWWW Hall of Fame.
Episode 2 is up. We live in a fast-moving age, where games are usually shipped in a good enough state (according to developers) and a mediocre state according to customers. In this episode, together with Mircea Gui we’re talking about the state of Gaming Interfaces and how some companies failed to see the forest due to a small tree.
Welcome to the Design Conversation show, I am Paul, your host, and wacky designer. This is my podcast where I talk about the things I am passionate about. Every show I have interesting conversations with awesome people.
I have worked as a UX Designer for almost a decade now. In all this time I had played multiple roles, including the Lead UX Designer and Delivery Leader. I have seen a lot of Leads who struggled and had no ideas what they were doing, the only reason for being in the “lead” role was time with the company.